ForwardTrace: À Deux Pas
Camille and Julien are trying to meet at a café with two entrances. The learner chooses one reply to a simple location message. ForwardTrace interprets what that choice may reveal and decides whether to stay quiet, request one useful landmark, or support a cooperative repair.
The final screen compares all three paths. It is a deliberately small demonstration of the ForwardTrace promise: observe a meaningful decision, infer cautiously, and choose the smallest useful intervention.
| Updated | 4 days ago |
| Published | 5 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | grokkar |
| Genre | Educational |
Leave a comment
Log in with itch.io to leave a comment.